﻿using System.ServiceModel.PeerResolvers;

namespace WCFPeerResolver
{
    /// <summary>
    /// Storage manager interface.
    /// </summary>
    public interface IPeerStorageManager : IPeerResolverContract
    {
        /// <summary>
        /// Returns a cloned collection of meshes.
        /// </summary>
        /// <returns>Cloned array of meshes.</returns>
        Mesh[] GetMeshes();
    }
}